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rtamerica:

Black TV producer on way to Emmys party mistaken for bank robber, handcuffed, held for six hours
An African-American film producer in Beverly Hills for an Emmy pre-party was handcuffed and detained for around six hours on Friday night as police believed he fit the description of a suspect in a nearby bank robbery.
Charles Belk said he left a restaurant alone to refill a parking meter when he was suddenly surrounded by six police cars “handcuffed very tightly, fully searched for weapons, and placed back on the curb,”  he wrote on his Facebook page with an accompanying photo of him sitting on the curb as two police officers stand close by. 

rtamerica:

Black TV producer on way to Emmys party mistaken for bank robber, handcuffed, held for six hours

An African-American film producer in Beverly Hills for an Emmy pre-party was handcuffed and detained for around six hours on Friday night as police believed he fit the description of a suspect in a nearby bank robbery.

Charles Belk said he left a restaurant alone to refill a parking meter when he was suddenly surrounded by six police cars “handcuffed very tightly, fully searched for weapons, and placed back on the curb,” he wrote on his Facebook page with an accompanying photo of him sitting on the curb as two police officers stand close by. 

(via hiphopfightsplaque)

Filed under racism

97,033 notes

jean-luc-gohard:

castiels-weenie:

jean-luc-gohard:

What fucks me up about the Darren Wilson fundraiser is that he hasn’t been charged with a crime. He doesn’t have to hire a lawyer. He’s on paid leave, so he’s not losing wages. This is not covering his expenses, because he doesn’t have any additional expenses. This is a reward. He’s getting a $250,000 reward for murdering an unarmed black kid.

HE HAD TO GO TO THE HOSPITAL. MIKE REACHED FOR HIS GUN. HIS FRIEND THAT WAS WITH HIM EVEN ADMITTED THAT HE LIED ABOUT THE COP JUST RANDOMLY SHOOTING HIM AND CONFIRMED THAT THEY ROBBED THE STORE. SELF DEFESE.

None of this is true. This is how good the Ferguson PD’s smear campaign has been. Not one sentence here is accurate. Let’s break this down:

  1. "HE HAD TO GO TO THE HOSPITAL." Michael Brown’s autopsy showed no sign of struggle.The picture of the CT scan that’s being passed around to show that Wilson had an orbital blowout fracture is actually from 2008 from the University of Iowa, and a right-wing pundit photoshopped out the date and hospital info.
  2. "MIKE REACHED FOR HIS GUN." Officer Wilson’s story is that the first shot that went off was an accidental discharge while they were fighting over the gun. However. there was no gunpowder residue on Mike Brown, meaning that he was absolutely not holding the gun when it went off and furthermore that he was not even that close. He was fired on from a distance.
  3. "HIS FRIEND THAT WAS WITH HIM EVEN ADMITTED THAT HE LIED ABOUT THE COP JUST RANDOMLY SHOOTING HIM AND CONFIRMED THAT THEY ROBBED THE STORE." This is actually a compound lie, which is kind of impressive. His friend, Dorian Johnson, did not say that. His lawyer said they were together in the convenience store, the police said there was a robbery, and the media put those two statements next to each other to imply a statement was made that never was. Johnson isn’t being charged with anything because the Ferguson PD “determined he committed no crime." The Ferguson PD also admitted Officer Wilson didn’t know about the scuffle at the convenience store before he stopped Brown and Johnson. You may be wondering why I say scuffle instead of robbery. That’s because there wasn’t one: the owners of the store didn’t call the police and video shows Brown paying for the cigarillos! The clerk confronted Brown about reaching across the counter instead of waiting for him to hand over the cigarillos, he put his hand on Brown, and Brown pushed him. Yes, he pushed him too hard, but the clerk apparently didn’t care enough to call the police. The police were called by another customer in the store, who apparently didn’t know what was actually happening.
  4. "SELF DEFESE." The autopsy shows that he was shot on the inside of his arm, meaning his hands were up, and the top of his head, meaning that, since Brown was 6’4”, either he was on his knees or the officer was 8’ tall. The officer was not 8’ tall.

The evidence clearly shows that Officer Wilson, who had no idea of the not-actually-a-robbery, executed the unarmed Mike Brown while he was on his knees with his hands in the air. Just like all of the eyewitnesses said (except for “Josie,” who turned out not to be real).

But the Ferguson PD’s already tainted public opinion. They’ve spread so many lies so effectively that no amount of evidence will bring justice. Your ignorance here is proof of just how effective it’s been.

(via timsutton)

Filed under mike brown smear campaign against the victim ferguson

65,529 notes

Good psychological games masterpost?

notquiteluke:

thepageofhopes:

disjunkt:

disjunkt:

9-times:

atherys:

elkian:

No One Has To Die: Talking will spoil it from the start. Amazing concept and brilliant ending. Takes about 20 minutes to complete, browser game.

Off: You’ve probably already seen bits all over tumblr from this (as well as bits, if you know what I mean ;]); French game that starts with a strange man “purifying” ghosts from a world with weird rules and elements; quickly becomes a twisted, confusing ride. At least worth a play, and you should probably check out an LP afterwards (I sure did). Takes a few hours.

The Grey Rainbow: Don’t be thrown by the art - this game may start off in a fairly usual RPG manner, but the story, though short, will draw you in and may even make you cry. Make sure to check all flavor text. Takes about an hour.

The Color Tuesday RPG (TCT): Starts off with kids randomly chosen to save the world/town/whatever, like many RPGs, but actually takes a look at the burden placed on the protagonists. Interesting if sometimes frustrating combat system, a compelling story, and an almost laughable but actually rather tragic spin on the weird rules of many RPG worlds. Beautiful in every sense and left me wanting more. Takes a few hours - LOTS OF FLASHING, epileptics take care! Make sure to play with the sound on.

Bastion: If you haven’t played this yet, I’m already judging you. But seriously, it’s an incredibly beautiful and heart-wrenching game with wonderful sound, graphics, and story. Most definitely play with the sound on, and buy the damn soundtrack. The only non-free game on this list, but well worth it. Takes a few hours, very streamlined story.

EDIT: Feel free to add your own!

ComaTo be honest I’m not 100% sure it fits with the rest of the list as it’s been ages since I played it, but it’s a beautiful game with an amazing atmosphere and everyone should play it at least once. Won’t take very long at all!

LovedA really short game, but it has a lot of replay value in my opinion.

I love psychological games, especially the ones that spur discussions due to their ambiguous nature and the ones with gameplay that reflects the game’s message. Looking up other people’s interpretations to those games is always the most rewarding thing.

Adding:

Don’t Look Back: A short browser platformer that’s a modern interpretation of the Greek myth of Orpheus and Eurydice. Depending on interpretation, the ending can be regarded as either positive or negative, just as many other games on this list.

Braid: Just like Bastion, it isn’t free, and while I haven’t been able to finish it yet, it most certainly meets the criteria mentioned above.

Edit: I realize Don’t Look Back might not actually be fun to play though; I added it mainly for all the interesting interpretations that are made of the ending.

Since there are a lot of people reblogging this… Adding:

Thomas Was AloneIt’s a puzzle platformer with short levels where every character is a polygon shape, each with their own distinct colour, personality, issues (inner battles) and unique abilities that accompany their distinct shape. Though they may not be fond of each other at first, be it because they feel inferior or superior, ultimately, they need to work together to overcome the obstacles in each level. Its minimalistic design coupled with the development of the polygons and their relationships make the game a thoroughly enjoyable experience.

Little InfernoFrom the makers of World of Goo, as you might be able to tell from the design! You sit in front of a fireplace and burn toys to keep the fire alive, continuously gaining money to buy more toys to burn. The extremely appealing visuals and effects compel you to keep burning toys (more toys are unlocked from a shopping catalogue as you purchase them, and simultaneously burning toys that are part of special themed combos gets you additional rewards) - until you suddenly realize… (whisper whisper)

Both games are aren’t free, but they’re occasionally on sale (as part of Steam or Humble Bundle sales). 

I’m going to add some as well, since there’s been a lot of very interesting games exploring very meta and psychological aspects of video games recently. 

Papers Please: I cannot recommend this game enough. If you want a game truly about moral choice, look no further than this game. There is no binary moral choice here, no moral choice indicator, nothing video gamey about the moral choice here. Instead, it merely asks questions and lets you answer them according to your own morals. I have learned things about myself from this game. Not to mention, it does not sacrifice engagement for moral choice or narrative. Unlike Cart life, which is the closest comparison I can make, this game is not a slog through the mud.The design is tight, fast-paced, intense, stressful, and somehow fun all at one time.    

Spec Ops: The Line: While this game is a bit on the expensive side, (about a 6 hour game for $30) There has been a book written and published analyzing this game. That in itself should tell you how important this game is. It is all about the modern shooter and everything wrong with it, told not only through the narrative, but through EVERYTHING. The presentation, gameplay, and narrative. This game is incredibly psychological and makes you feel like a horrible person despite the fact that the game never really gives you a choice. I can’t say much else without spoiling it, but get this game. Get this game.It was the most important game of 2012. 

Antichamber: Let’s move away from the ‘games that make you feel like a horrible person’ into a psychological game that is more interested in fucking your mind and defying all your pre-built conceptions and everything you’ve ever learned playing video games. Think Portal in an Escher like maze, no game has made me gasp in pure surprise and delight as this game has. If you are into design, it is a must-play because of all the systems at work and how this game can surprise you without being RANDOM. This game has a logic, it’s just not a logic that we are used to. 

well i accidentally spent 3 hours playing these

(via zaofus)

Filed under for future reference games

29,528 notes

"Women are the niggers of gender," the email said. "If you killed yourself, I wouldn’t even fuck the corpse."

I blinked at my phone, fighting simultaneous urges to hurl my phone across the room in anger and cry. Later that day, someone texted me my address — telling me they’d “See me when I least expected it.”

I haven’t been out to my car at night by myself since January 2nd.

My name is Brianna Wu. I lead a development studio that makes games. Sometimes, I write about issues in the games industry that relate to the equality of women. My reward is that I regularly have men threatening to rape and commit acts of violence against me.

No skin thick enough: The daily harassment of women in the game industry | Polygon (via brutereason)

That is terrible and heart breaking on so many levels

(via starcunning)

(via ambelle)

Filed under sexism